Farming/project.godot

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; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=5
[animation]
compatibility/default_parent_skeleton_in_mesh_instance_3d=true
[application]
config/name="Farming"
run/main_scene="res://Scenes/node_2d.tscn"
config/features=PackedStringArray("4.6")
config/icon="res://icon.svg"
[display]
display_server/driver.linuxbsd="wayland"
[editor]
version_control/plugin_name="GitPlugin"
version_control/autoload_on_startup=true